Before my digital interaction design life, I used to design furniture, lighting and apartment interiors at a couple design agencies in Paris.
I always knew I wanted to do something creative in my life. However it wasn’t immediately clear which creative avenue to pick. I went through a couple phases: communication design, filmmaking, automobile, interior architecture and even fashion.
Industrial and furniture design were solid aspirations for some time and I decided to dig deeper into those areas. I worked at Angie Anakis and Arik Levy on the conception of new furniture pieces. Clients included Vitra, Molteni, Viccarbe, Baccarat, Swarovsky and Ligne Roset.
I like to think that whether you’re designing with atoms or pixels, there are universal values embedded in every design process that make great products come to life. One learning from my product design time is the power of serendipity in the creation phase. Exploring new visual frontiers with 3d software algorithms or experimenting with physical assets in space, allowed a form of prototyping that I enjoy translating in the digital space.